Thursday, March 29, 2007

the gathering...


The first task at hand, before starting the modelling phase, will be to collect all of my images and visual resources. This includes the high res images of the watch i mentioned earlier as well as: high res logos and other typography to be used in the final beauty pass and detailing, materials and textures later to be synthesized into usable shaders in Maya and any other material that i think might come in handy at a later stage.

One of the clips i originally had in mind regarding the look and feel of my commercial, was the scene in "the DaVinci code" where the investigator explains how the 'Cryptex' works. Notice how the camera 'glides' into the cryptex, explores its insides with a very interesting look and feel to it(almost as if they had attached a flashlight on top of the camera), and then smoothly glides out of the criptex through the side. This is basically the same procedure i want to do with my project. Glide in through the top, explore, glide out through the side.

Week 1 - Project Kickoff

Week 1 of my "Watch project" is now well under way. Go here to read the project description or view the sotryboards and animatic.

As part of my preparation for the project, i have taken some high res pictures of the actual watch in preparation for the modelling in Maya. It is unclear at this point the level of detail i'm going to have to model in order to achieve the effect i want. My educated guess at this point is i will need a medium quality model of the outside and a very high quality detail model of the inside of the watch.